Session 118 - Gnolls will be gnolls

You stepped through the fairy gate back into the upper temple of Orcus. The temple was quiet with nothing but bats and rats feeding on the scant remains of the corpses. Dan took exception to a huge cave python digesting a meal in the prisoner cage. He dispatched the beast in a quick flurry of blows.

You headed north up the double staircase out of the room. You broke through a secret door into a circular chamber with a flaming jewel eyed demon statue in the middle. When Maevis entered the room the statue turned to follow her. Dan tried to heft Maggot over the flames but Maggot got burned and was put out by Mo smothering the flames with his badger pelt.

You headed west and Billy opened a pair of doors and was very lucky not to get skewered by 2 spears launched from a mechanism  in the ceiling. Billy, Maggot and Van Petrol scouted out into the disused shrine to Orlanth the storm god. Billy saw some gnolls guarding the steps of another temple. Unfortunately Van Petrol nearly fell into a pit trap and his attempts to escape alerted the gnolls. 

A confused melee ensued with Maevis rushing forward out of the defensible door position then Dan charged forward dispatching one gnoll but getting skewered by the next. Mo stepped into the fight being supported by ranged fire from Maggot, Billy and Maevis. Dan retreated and got a healing potion from Maggot. Eventually the gnolls were forced to flee. Van Petrol found a healing potion on one of gnolls’ bodies and caused uproar by announcing he now had 6 healing potions on him. Especially as Maevis was out of favour with Valar. 

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